E3 is still going on but that hasn’t stopped the updates from rolling on in. Halo: CE, Halo 2, and Halo 3 have had a bunch of patches put in place to fix some bugs and improve quality of life:

(taken from Waypoint)

Halo: CE

  • Removed auto-aim and red reticule on Rocket Launcher to align with legacy.
  • Fixed an issue where a user could auto-kick themselves after being betrayed by a guest profile.
  • Added a toggle to disable betrayal booting in Custom Games.
  • Added more granular score to win options for Slayer in Custom Games.
  • Added more granular score to win options for King of the Hill in Custom Games.
  • Added more granular time limit options for all game types in Custom Games.
  • Fixed an issue which could result in a crash.

Halo 2

  • Fixed an issue which made kill trading significantly more common than in legacy.
  • Adjusted gamma values to better align with legacy.

Halo 3

  • Added missing Hardcore Construct map variant in Custom Games.

Matchmaking

  • Adjusted the vehicle set in Halo: CE Big Team Battle modes.
  • Globally disabled infinite sudden death in Halo 2.
  • Adjusted time and score limits for Mayhem modes in Halo: CE 8v8 Action Sack.
  • Enabled betrayal booting and adjusted gravity settings in H3 Speed Demons.
  • Disabled friendly fire and updated descriptions in Fiesta.

Player Emblems

  • Fixed an issue where the Spider secondary color did not appear.
  • Fixed an issue where the Planet secondary color was cut off in the roster.
  • Centered Face Mask 2.
  • Centered Delta Wing.
  • Centered Four Rows 1.
  • Centered Sprocket.
  • Centered Cowboy Hat.
  • Centered and correctly scaled Champion.
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