In the final episode of the series, we dive into Halo 2’s cut features – saved films, tournaments, observer mode, sprint, cut weapons and vehicles, the Halo 2 Mongoose, cut multiplayer medals and voice lines, the “overhead map,” and more!
Hello and welcome to episode 207 of HCS Pro Talk! This week, we may be running a little late but that just means we have that much more to talk about! We discuss the new […]
Welcome to Episode 1 of Halo 2: Artifacts! In the series premiere, Max and I talk about his early days at Bungie, the first Halo multiplayer prototypes, Halo 2’s “Warfare” game mode, H2 design decisions, […]